Cheating in Virtual Families 2 makes the game much more enjoyable

Cheats in Virtual Families 2

I’ve been a big fan of Virtual Families 2 ever since the game was released. I’ve been playing for a long time and as a result I have spent a ton of money on micro transactions. I knew that I had spent a lot of money on the game, but I didn’t really realize how much I actually spent until I added it all up. I’m kind of embarrassed to tell you, but I have spend over $1000 in the course of a year on Virtual Families 2 coins. Once I saw how much I had spent on such a simple game I knew I had to do something about it. I couldn’t justify spending so much on a game.

Initially I decided that I would quit the game completely, however, one of my friends who also plays the game told me he knew of an alternative way to get coins in Virtual Families 2. My first thought that it would be one of those GPT websites where you complete tasks for iTunes giftcards which you can redeem for in game currency but he told me that was not the case.

He told me that he knew of a website that offered Virtual Families 2 Cheats. Naturally, I was a bit skeptical. How can a website just give away free coins in Virtual Families? However, he told me that it was free to use so I figured that I had nothing to lose by trying it out.

Did the Virtual Families 2 Cheats actually work?

As I mentioned, I was already skeptical about this website offering Virtual Families 2 Cheats, but when my friend told me it was free to use I became even more skeptical. I was a little bit afraid to use their site in case it gave me a virus. However, since I didn’t have to download or install any software to my computer or phone in order to use it I figured I wouldn’t be able to get a virus.

I was a little scared of getting banned, but since I was going to quit playing the game anyway if the cheats didn’t work I quickly got over that fear. I decided to just go for it and try it out. I entered my username on their website and entered how many coins I wanted on Virtual Families. Then their tool went to work. It only took about a minute before their hack was done and it said my coins were added to my account.

I restarted Virtual Families and to my surprise the coins were actually there! It was crazy to see that it was so simple to add coins to your Virtual Families 2 account. It made me feel even more guilty for having spent so much on micro transactions.


These cheats for Virtual Families 2 are a lifesaver for me. Without them I would’ve had to quit playing the game. If you’re a fan of Virtual Families and feel like you spend to much on in-app purchases, I highly recommend you the check them out.

It’s the Same Game

” OMFG, Turok has worse texture on the PS3 compared to the 360!” and “WTF, the online aspect is total crap compared to the 360 version. I’m not buying PS3 ports or any multiplatforms for the PS3 if this keeps up. Arrrghh.”

This whole multiplatform vs issue has become way too heated these days. This generation of gamers is heavy on graphics and I don’t mind that but just because one version of the game has weaker texture or lighting then other version doesn’t make it a different game. If you only owned that console and want to try out the multiplatform title, i say go for it. It may be laggier or have more graphical issues than the other versions but really, how big of a different do you think that is? Unless u bought/rented and played both versions (i don’t know why u would), if you like the game, u’d like it and if u hated the game, u’d hate it, regardless of which version u get. Because it’s still the same damn game!!!

I played Spiderman 3 on my PS3. After playing it, I watched the 360 gameplay footage on the Internet and realized that the PS3 version has wayyyy more pop-in issues, uglier texture, weaker lighting, and has framerate drops on certain parts. But I realize that even if I played Spiderman 3 on the 360, I still would have hated the game. My problems with the game had nothing to do with graphical issues, but with the actual game itself, like repetitive combo system, terrible and convoluted mission structure, lame VO, inconsistent difficulty, and just boring story levels. Would any of that changed if I played it on the 360. I highly, highly doubt it.

The differences between the different versions of the same game are really not that important. It may be more annoying to play one version over the another but really, the experience is nearly identical. The only time where it’s significantly different is when the online aspect of the game is totally different depending on the versions.

I mean, look, there are over 120 million ps2 owners and like 20 million people who bought the xbox. And even in the ps2 days, the story was the same. Most multiplatform games performed and looked way better on the xbox. And since more people owned the Ps2 than the Xbox, we could infer that a lot of people only owned the ps2. So when they bought multiplatform titles, they usually got inferior versions of the game. But did that make that much of a difference? It only made a difference to people who owned both consoles but even then, not by much.

I was one of the people who only owned a PS2 and played most multiplatform titles on the PS2. Splinter Cell Chaos Theory was less interactive and had way more loading times on the PS2 version but that’s the version I played and I still really enjoyed the game. The PS2 version of GTA III has the most pop-in compared to the PC and Xbox version but I’m still enjoying GTAIII. I did notice the differences when I went over to my xbox-owning friend’s house but it really wasnt enough of a difference to make me hate the PS2 version or anything. It was still the same damn game.

If you own both the 360 and the PS3 (or maybe you own a good PC as well), I understand why you’d care about those differences. And I understand why most of those people end up buying multiplatform games just for their 360 and only care about exclusives for the PS3 but even so, the differences are so minute, they’re not anything to fight over. Most of those people are probably getting the 360 version not because of the difference but because of achievements, xbl, more friends owning 360, and controller preference. None of that has anything to do with the actual game but is system preference.

You can boycott “inferior” multiplatform titles on the PS3 all you want, but that’s only going to tell the developers that multiplatform titles don’t sell as well on the PS3 so they’re just gonna focus more on 360 development even more. If you only own one console and a multiplatform comes out and you want to try it out, my two cents is that you don’t even look at the differences between the versions and just get it. Dude, I know the Orange Box is laggier and has more problems on the PS3 but I only have a PS3 so I bought the Orange Box for the PS3 and if you ask me, I really don’t see that much of a difference. A good game is a good game and a crappy game is a crappy game, regardless of what platform it is on.

Did Guitar Hero 3 Live Up to the Hype?

Did Guitar Hero 3 live up to the Hype

When the Guitar Hero series first came out on Playstation 2, it was relegated to a tiny column in most gaming magazines and received little fanfare.
But once people realized how innovative and fun the game was, word spread and Guitar Hero and Guitar Hero 2 became the games everyone wanted for the 2006 holiday season.

Now, as the 2007 holiday season approaches, Guitar Hero 3 is sure to be on the top of tons of gamers’ lists, and for good reason. The game takes just about everything that was good with the first two (and a half if you count “Encore: Rocks the 80’s”) and makes it better.

First off, the songs themselves are excellent this time around. Classic air guitar favorites like Guns N’ Roses ” Welcome to the Jungle” and Scorpions’ “Rock You Like a Hurricane” make the cut, as do several newer songs by both established bands and lesser-known ones, the latter as unlockable bonus tracks. Classic rock and blues fans will also be satisfied with songs like the Rolling Stones’ “Paint it Black” and Stevie Ray Vaughn’s “Pride and Joy” on the slate this time. The track selection provides a nice variety of songs that will please fans of all the different genres of rock.

The best news, however, is the fact that almost all of these songs are now the original versions as opposed to cheap knock-offs. While past Guitar Hero games had admirable covers, nothing compares to rocking out to the actual songs while playing every note as if you’re really strumming alongside your favorite guitarists.

The career mode is basically the same as in past releases, but that’s not a bad thing. There are a few cut-scenes added to help tell the story of your band as it works its way from small-time to headliner. The scenes are soundless but brilliantly animated in the style of the band Gorillaz’ videos. All of your brilliant performances along the way lead up to a surprsing and clever end in which you stage an epic guitar duel against a certain Biblical creature all to the tune of a certain famous song. That’s all I’m going to give it away, but it is a fitting end to a great career mode that also allows two players to team up in co-op mode, a welcome new addition.

One other interesting new feature is the addition of guitar battles and legends like Tom Morello of Rage Against the Machine and Slash of Guns N’ Roses. These battles are original compositions that take place in career mode, giving the player the power to disrupt the opponent in various ways by hitting the right notes and gaining special powers that can be triggered at any time. While these battles are fun, there aren’t a whole lot of them and the whole feature seems to be a little bit rushed.

Altogether, Guitar Hero 3 takes what makes the series great and improves upon it, and that alone makes it worth the purchase for all the Guitar Hero fanatics out there whose idea of a good time is spending hours trying to get 5 stars on every song. Casual fans will like the game too simply for its excellent track list.

But for those who got a little bored with the first two games and are looking for something a little more innovative, it might be save up for Rock Band and all of the musical instrument controllers that come with it and just rent this game in the meantime.

Vintage Video Game Review: Hello Kitty World

Hello Kitty World – A vintage review

Developed by Sanrio; Published by Character Soft
Released in 1992

System: Famicom

Automatic side-scrolling arcade style game

Players: 1 or 2 (Cooperative)

Hello Kitty World was originally released as Balloon Kid for the GameBoy, and then re-released on the Famicom as Hello Kitty World. There were no major changes outside of changing the protagonist to Hello Kitty and colorizing/improving the graphics. In it you play Hello Kitty, who for some reason has two balloons tied to her butt. The balloons give Hello Kitty enough weightlessness that by, simply flapping her arms, she can soar through the air. You flap your arms by tapping A and use the control pad to collect balloons placed throughout the level and avoid the vast amount of enemies that want nothing more than to pop your butt balloons. When a balloon has been popped, you can land somewhere safe and inflate new ones by tapping down on the control pad repeatedly. It’s important to keep balloons inflated, because otherwise you won’t be able to clear some of the larger gaps that you need to clear to reach the end of each level. Many of the enemies (mostly birds) fly in the air, but there are grounded enemies that can make trouble for you. The most bothersome ground enemies were the weird campfire thingies that hopped viciously at my Hello Kitty, trying to singe her little whiskers.

Each level has an entrance to a bonus area (the door is marked with a Strawberry) where you can collect more balloons that float out of pipes that look like they were hijacked from the Mushroom Kingdom. Since I can’t read Japanese, I have a hard time telling you what the balloons you collect do, other than contribute to your score at the end of every level. Also, 1-ups float out of the pipe if you can collect all the balloons without letting one hit the ceiling. The 1-ups were very valuable to me, because I found myself watching Hello Kitty’s balloonless butt fall to her death quite often. Luckily, the game seems to have a sort of checkpoint system in place so you don’t have to start over at the beginning of the level each time you die.

The boss battles were quite easy, and only involved bouncing on some crazed, indistinguishable animal’s head three times. You can’t be holding balloons when you jump though, or you won’t be heavy enough to do any damage.

Graphics: Very bright and colorful. Some of the enemies seem out of scale compared to Hello Kitty — they’re so small they make her seem like a giant. The backgrounds while flat and not very detailed, are cute and appropriate for this type of title. Score: 5/10

Sound: Catchy, cheerful, and repetitive. The song you hear when you watch the cut scene after completing a level is particularly triumphant-sounding. Overall, the music was pretty clean and not too overdone. Score: 5/10

Gameplay/Controls: Pretty straight-forward controls; use the directional pad to move, A to fly, B to release your balloons (which is necessary to make it through some portions of the levels). When you’re on the ground, A makes you jump. The controls were intuitive with a short learning curve. Score: 6/10

Overall: Hello Kitty world would be great to play in an arcade for ten minutes, but I can’t see why anyone would ever want to own it at home. Each level was essentially the same, only with more enemies and a faster scrolling speed. Hello Kitty World is nothing more than a quick time-waster at best. Score: 5/10


Fable II Pub Games Achievements for the XBOX 360

Fable II Pub Games is an XBLA (Xbox Live Arcade) game that includes three of the games that are functional with the Fable II game. These three games are Spinnerbox, Keystone, and Fortune’s Tower. These were put out by Lionhead and Carbonated Games for the XBOX 360. You can order these online or they are included in the Fable 2 game. The download from the XBOX 360 Live marketplace is 800 points or roughly $10 to buy. You can download the game directly into your XBOX 360 console with this approach.
Spinnerbox is a game that is very much like the slot machines. Keystone is a combination of Craps and Roulette. Fortune’s Tower is a card game, where there are multiple numbers of one through seven. These are the three different pub games that can be played. Earlier on release there was a glitch that made it easy to exploit the games to earn gold in Fable 2, but this is no more.

There are 12 achievements for the XBOX 360 exclusively for the Fable 2 Pub Games. These are going to give you gamerscore points for earning the titles, and this will help tell you how to earn all 12 of them. Beside each of the achievements titles, tells you how to earn the title, and they are arranged by the gamerscore points that they reward the player. There is one achievement with zero gamerscore points associated with it and that is Fabled Financier. To get this play a pub game with the Fable II hero you chose.

10 Gamerscore Point Achievements

Big Spinner – At the Spinnerbox game, win big (100x or more your bet)

Fortunate Finder – You will have to unlock a new game. This can be of any type.

No Stone Unturned – In keystone, get a jackpot.

Not Just Another Mark – You will need to earn a three star rating for this title.

Penultimate Player – You will need to place in a tournament.

Warrior’s Luck – In Fortune’s Tower, get a jackpot.

20 Gamerscore Point Achievements

High Roller’s Club – You must get a five star rating for this title.

Serious Stakeholder – For this achievement, have over 2,500 gold in your bankroll.

30 Gamerscore Point Achievements

Champion of Chance – You will have to win a tournament.

Lucky Locksmith – You need to unlock all the games for this.

40 Gamerscore Point Achievements

I Want It All – You must earn all 15 of the unique items.

Retro Games Like Frogger and Tetris Are Back in Pocket Game Systems

If you can remember the classic games like Frogger or Tetris than you may want to check out these new Pocket Game Systems. No, these are not the popular or the high price Nintendo gaming system. These new game systems are Tablet and Caplet.
Yes, they are hand held. What is great about them is that one can take them on the go and have a lot of choices of the once popular games or clones of popular games. You can even buy optional accessories for both the Tablet and the Caplet such as optional audio/video cables to connect the gaming machines to a television. You can even buy starter kits for about ten dollars which includes a carrying case, lanyard, screen cleaner and a protector.

The Tablet sells for about $29.99. It is round in size and features a bright 2 inch TFT LCD screen. The tablet houses 25 games, including Frogger. Frogger is an arcade classic that challenges the player to navigate a frog across a highway and a river.

The Tablet also includes some clone or knock off games of some favorites such as Lord of the Jewels. This game is a knockoff of the beloved game Tetris, with a new twist. In Lord of the Jewels you can swap the colors inside the falling piece to create a three in a row pattern.

Tablet also includes Mutant Hunt which plays a lot like the World War II shooter 1942 and Battle Blocks that is a lot like Arkanoid. In Mutant Hunt you control a pilot who must shoot down the enemy. In Battle Blocks you control a ball and you try to keep it from escaping from your paddle as you destroy colored bricks on the screen.

Then there is the game Billboards Master. This game is a pool simulator game that can be played by one or two players.

Tablet is controlled by directional buttons on the left side of the game machine. On the right side is also two more control buttons, which are larger labeled A and B.

A few quips about Tablet are that it has no headphone settings, you can’t save your progress if you need to turn it off, even though it does have a pause button and there are no in game instructions.

You can buy the Tablet in such colors as: lime green, off white or magenta.

Caplet sells for about $39.99. It is similar to Tablet. It has a 7 inch wide screen.

Why is it more expensive than Tablet? One reason is that it hosts 35 games instead of just 25 and it has a headphone jack for private listening.

It features three retro classics: Space Invaders (in which you blast down aliens), Burger Time and Bust a Move (the popular bubble popping game).

Many of the rest of the 32 games are based on 1980’s classics, yet they are no name title games. Adventures of Waldo is similar to Mario Brothers in that you must jump on ledges, avoid bugs and collect fruit. Magic Jelly is like Bomberman in which the player plants bombs to destroy the bad men.

Just like with Tablet, you can’t save your progress when playing Caplet and it doesn’t come with any game instructions.

Caplet comes in blue, gray, orange or red colors.

Neither Caplet nor Tablet comes with rechargeable batteries like Nintendo Gameboy. Caplets and Tablet runs off of three AAA batteries.

Should you buy a Tablet or a Caplet game system for your child? It isn’t a bad deal price wise. Either machine may be a good starter system for a child to see how your child will take care of a system. You should help your child learn how to play the games, though since they don’t come with instructions.

Another game system to watch out for is the upcoming Disney based gaming machine from VG Pocket called GAMEit. This system will come with preloaded games featuring beloved Disney characters.